During July 2018, I participated in the Arts Council funded Megaverse XR Theatre Lab in Sheffield. I helped the project by building a virtual stage system for Unity, where mixed reality content was combined with participants in VR for experimenting with forms of new virtual theatre:  https://megaverse.blog/

During July 2018, I participated in the Arts Council funded Megaverse XR Theatre Lab in Sheffield. I helped the project by building a virtual stage system for Unity, where mixed reality content was combined with participants in VR for experimenting with forms of new virtual theatre: https://megaverse.blog/

'VR times VR', or VR^2 was my final project for the Udacity VR Developer Nanodegree Program in May, 2018. It is a proof of concept for a game I hope to keep on working towards actual release during the latter half of 2018. Watch a mixed reality walkthrough here: https://youtu.be/3xOKEGAySoA and have a look at the concept document.

 Since early 2018, I have been in the process of developing an application that would help in training young Type 1 Diabetes patients and their carers into treating their condition. Please contact me  through the form on the site  for more information.

Since early 2018, I have been in the process of developing an application that would help in training young Type 1 Diabetes patients and their carers into treating their condition. Please contact me through the form on the site for more information.

 VR Puzzler Project was the next one in the Udacity VR Developer Nanodegree, focusing on design aspects, such as ergonomics and user testing.  Read the writeup here!

VR Puzzler Project was the next one in the Udacity VR Developer Nanodegree, focusing on design aspects, such as ergonomics and user testing. Read the writeup here!

Palace of Presence is the practical application of my research into design principles for presence in VR. Read more at my blog at Medium. Video of early mobile prototype: https://www.youtube.com/watch?v=VIpQ590NQdY

VR Maze Project as part of Udacity VR Developer Nanodegree programme. The work got nominated for Outstanding Project Award. Put the level design together using a variety of available art and audio assets and implemented gameplay functionality. Video: https://youtu.be/ZUOpzKaQWpc