VR Maze Project as part of Udacity VR Developer Nanodegree programme. The work got nominated for Outstanding Project Award. Put the level design together using a variety of available art and audio assets and implemented gameplay functionality. Video: https://youtu.be/ZUOpzKaQWpc
Palace of Presence is the practical application of my research into design principles for presence in VR. Read more at my blog at Medium.
VR Puzzler Project was the next one in the Udacity VR Developer Nanodegree, focusing on design aspects, such as ergonomics and user testing. Read the writeup here!