'VR times VR', or VR^2 was my final project for the Udacity VR Developer Nanodegree Program. It is a proof of concept for a game I hope to keep on working towards actual release during the latter half of 2018. Watch a mixed reality walkthrough here: https://youtu.be/3xOKEGAySoA and have a look at the concept document.

Palace of Presence is the practical application of my research into design principles for presence in VR. Read more at my blog at Medium. Video of early mobile prototype: https://www.youtube.com/watch?v=VIpQ590NQdY

 VR Puzzler Project was the next one in the Udacity VR Developer Nanodegree, focusing on design aspects, such as ergonomics and user testing.  Read the writeup here!

VR Puzzler Project was the next one in the Udacity VR Developer Nanodegree, focusing on design aspects, such as ergonomics and user testing. Read the writeup here!

VR Maze Project as part of Udacity VR Developer Nanodegree programme. The work got nominated for Outstanding Project Award. Put the level design together using a variety of available art and audio assets and implemented gameplay functionality. Video: https://youtu.be/ZUOpzKaQWpc